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Author Topic: Enabling berserk makes stam lost  (Read 118 times)
nacchi ligaya
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« on: May 30, 2010, 06:20:52 PM »

i just enabled a berserk from stam of 90-ish but down to 58stamina after activation
anyone has encountered this problem


the figure of 90-ish i am pretty sure because i have been waiting to the clock turning to 14-minutes time to cut down the lose of a 0.5%berserk...
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aNj|nsAN
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« Reply #1 on: May 31, 2010, 01:21:19 AM »

Might it be a time lag?? I recall my stam generating slightly faster than the system clock..
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JK2
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« Reply #2 on: May 31, 2010, 07:52:30 AM »

hyphothesis:
the system only saves your current stam when you make a kill (or get beaten up) and when you enable berserk.
it does an on the spot calculation to find out your exact stam.

e.g. you make a kill at 10:00, leaving you with 15 stam. the system saves that number and the timestamp, 15 stam at 10:00.
as the clock runs, it makes an on the spot calculation. time is 10:45, last kill at 10:00 with 5 stam,
stamina at 10:45 = 15 stam last saved + (75 base*(1 + 0 berserk multiplier bonus) + 25 from accessories))/hour * 0.75 hours = 90 stam.
but this value does not get saved until you make another kill which saves your current stam and the timestamp.

but there is a bug when enabling berserk and at the end of berserks that does an inaccurate calculation. (i think is that of emerald rings but not exactly sure).

enabling berserk:
berserk enabled at 10:45,
save : stamina at 10:45 = 15 + (75 base*(1 + 0 berserk multiplier bonus) <accessories missed out>))/hour * 0.75 hours = 71.25 stam
or some other miscalculation.

end of berserk:
last kill at 10:00 with 15 stam, berserk ending at 10:15,
should be: berserk ended,
stam at 10:15 = 15 + (75 base*(1 + 5 berserk multiplier bonus) + 25))/hour * 0.25 hours = 133.75 stam
miscalculation:
stam at 10:15 = 15 + (75 base*(1 + 0 berserk multiplier bonus) + 25))/hour * 0.25 hours = 40 stam

conclusion:
to prevent miscalculations, make a kill before you enable berserk if you have left it running for quite some time,
and make a kill just before your berserk ends (does not have to reach 0) to minimise stam loss.

side note:
more complicated calculations takes place when your stam transitions to 100 where the base stamina regen decreses from 75 to 55.
« Last Edit: May 31, 2010, 07:54:11 AM by JK2 » Logged

NAME : JK2
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tricolor
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« Reply #3 on: May 31, 2010, 08:05:01 AM »

:S
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nacchi ligaya
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« Reply #4 on: May 31, 2010, 08:37:47 AM »

What a professional explanation JK
Thanks alot for your time for telling us such thing.

I took sometime to read thru it carefully and agreed what u mentioned above.
Have to take more care about it before enabling a berserk Smiley
Many thanks dude!
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Perfect Warrior & Reign of Elements
« Reply #4 on: May 31, 2010, 08:37:47 AM »

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aNj|nsAN
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« Reply #5 on: May 31, 2010, 01:24:10 PM »

Woah.. info overload for me..
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DreadHelm
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« Reply #6 on: June 02, 2010, 06:51:02 AM »

...brain...hurts...
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